
Digital Artist bringing you
Concept Art & 3D Production
built with passion from the ground up
Latest Featured Work
"Pedro & The Magic Pipe" was my graduation project, born from an old idea where I wanted to create a wacky story with adult humour, that could possibly be adapted into a 3D-platformer video game, in order to gain experience working with a game engine such as Unreal, as well as other processes involved in creating such a game.
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Along with my group, and acting as the director and art director of the project, we created a teaser trailer that would successfully communicate what the game's general attitude and themes would be about, along with the kind of game-play someone would experience in this hypothetical game.
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In the following images, you will see some of my work and the process behind it while undertaking this project, along with the final teaser that was completed with my group.
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Since an early age, I’ve had a passion for creative fields such as painting and modelling. During my early adult years, I began working as a programmer and Web animator, where I gained much experience working in a fast-paced environment along with new technologies to develop creative ideas.
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Having past background working on programming and information technologies, I am a valuable asset in times when
the line dividing technology and applied arts is blurred, and there is a need for people with knowledge of many different aspects of production in order to have a successful project. Besides that, I have over 5 years of experience leading various kinds of projects, more recently as the art director on a few audiovisual shorts.
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While lately I have worked as a storyboard artist, my favourite area is working in a 3D production environment, mostly building up from the visual development such as the design of characters and environments that will later be created for a 3D world, either by myself as part of a team or by helping others by leading them on the process of building up from the concept to completion.


